Production ready head base mesh

[UPDATE] added support to zbrush 2019 and above

Male and female base mesh. Designed to have all artists, riggers, animators and texture artists in mind.

It utilises all the major edgeloops needed by animation departments to support systems like FACS or traditional rigging/animation requirements.

Whilst also being super artist friendly with even topology and anatomically based polygroups with realistic proportions that make it easy to sculpt on. Including correctly sized eyeballs with basic eye textures for look development.

It is also super simple to pump out for baking and texturing at multiple resolutions depending on your projects budget with fully optimised UVs, that give you extra resolution where needed.

This is the culmination of years of research and production experience. Thank you so much for looking and I hope it’s useful. I’m looking forward to sharing more in the future. Please do read the notes included for tips on getting the most out of this product. happy zbrushing :)

Release Notes

- added support for zbrush 2019

personal license
$15
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (3)
TomParker-basemeshes-2019-ver1
ZTL /
100 MB
notes
txt /
3.3 KB
TomParker_basemeshes_2020_ver1
ZTL /
100 MB
commercial License
$60
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Files (3)
TomParker-basemeshes-2019-ver1
ZTL /
100 MB
notes
txt /
3.3 KB
TomParker_basemeshes_2020_ver1
ZTL /
100 MB